Started out as a texture practice piece and evolved into a painting of one of my most anticipated games, Bioshock. This guy is called a Big Daddy, and he protects the Little Sister seen here. If you're curious to how their relationship actually works, you can see videos all over the net.
Also, I threw together a little flash animation to show how the piece came together [link]
Probably about 15 to 20 hours of real work into it, maybe another 5 on top of that of mindless detailing.
I seriously revamped the color scheme and detail one last time. In this version, there's a better source of light, some background shadow, water falling, caustics, and better overall atmosphere. It's a good deal different from the first version, which can be seen at the end of the process animation, link above.