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And what software do you use ?
Very nice work
The other way is to get find an interesting texture that resembles clouds, and use some selections methods to isolate areas and basically use them as clouds. To get extra depth, you can copy that layer, run an emboss filter on it, and play with those settings, then set it to overlay. Alternatively, you can also choose render > lighting I believe it is, and utilize a mask or channel to serve as your depth mask.
You can use the same method above for simply painting clouds too, they can be a little rough, but a simple filter will often help with depth, then you can keep painting into it. Play around, see what kinds of results you can get.
Also, I use pretty much only Photoshop for this type of stuff, but I'm getting into using more 3D, such as Sketchup and 3ds Max, like for the ships.
Thanks
I used Photoshop and Adobe After Effects.