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October 21, 2010
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Hayling ISS Test by Rahll Hayling ISS Test by Rahll
Click here for the video.

Another visual effects test for the teaser trailer I plan to do for my personal project Hayling. The last one had just about nothing to do with the project, whereas this one kinda does. Don't ask how, cause I won't tell ya!

Anyway, like the last one that you can see here, this was done with all still images and some simple effects work. Just thought I'd share, hope you like it! Watch in in 720p if you can!
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:iconwillymutuku:
WillyMutuku Featured By Owner Jun 24, 2012
hey thx for inspiring me !
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:iconmadalincmc:
madalincmc Featured By Owner Jun 3, 2012
It looks really good, i will sure keep an eye on it!
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:iconsevenxlives:
sevenxlives Featured By Owner May 17, 2012  Hobbyist Photographer
really nice. =3
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:iconpetrsiska:
PetrSiska Featured By Owner Dec 29, 2011  Hobbyist Digital Artist
I would like to see the whole movie sometime. Is it coming?
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:iconkaliu:
kaliu Featured By Owner Aug 23, 2011
Holy cra... I mean, great! :D
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:iconbigbenhoward:
Bigbenhoward Featured By Owner Jun 27, 2011  Hobbyist Photographer
Very nice work Rahll. I did end up about 7 videos deep in space research on YouTube though. Crap, I missed lunch!
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:iconcamille-besneville:
Camille-Besneville Featured By Owner May 22, 2011  Student Digital Artist
I'm very interested about the way to make very realistic clouds from space like that, it's a full painted clouds or matte painted clouds ?

And what software do you use ?

Very nice work :)
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:iconrahll:
Rahll Featured By Owner May 22, 2011  Professional Digital Artist
Hey, I actually used a number of methods for the clouds. The main one is obviously matte painting them. You can typically utilize NASA imagery without copyright issues, especially if you're only using tiny bits and pieces to piece together the whole, and painting in the gaps and details.

The other way is to get find an interesting texture that resembles clouds, and use some selections methods to isolate areas and basically use them as clouds. To get extra depth, you can copy that layer, run an emboss filter on it, and play with those settings, then set it to overlay. Alternatively, you can also choose render > lighting I believe it is, and utilize a mask or channel to serve as your depth mask.

You can use the same method above for simply painting clouds too, they can be a little rough, but a simple filter will often help with depth, then you can keep painting into it. Play around, see what kinds of results you can get.

Also, I use pretty much only Photoshop for this type of stuff, but I'm getting into using more 3D, such as Sketchup and 3ds Max, like for the ships.
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:iconcamille-besneville:
Camille-Besneville Featured By Owner May 23, 2011  Student Digital Artist
Ok, Thank you a lot for sharing your skill ! this will be very helpful for me !

Thanks
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:iconrahll:
Rahll Featured By Owner May 23, 2011  Professional Digital Artist
Haha, crap! I was responding to comments on my latest space battle painting, that I didn't realize that this comment WASN'T on that one. The advice is still sound, but obviously some of the stuff I said doesn't apply to this particular work. This was mostly just photo elements, pretty much no painting, other than those few clouds that drift by lower lest. The background image, and the space station are really the only two photos involved.

I used Photoshop and Adobe After Effects.
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